cursebird RIP

ok, so i just started using a new stat counter for my sites and have been checkin’ out some of my keywords here.


yes. indeed.

but the good bit is that one of the top keyword searches that brings people here is “enthusiastic porn star”.

fortunately or unfortunately, not because of my sexual proclivity or proficiency, but because of this post about cursebird.

i had forgotten about that little service – the live feed of people swearing on twitter and i was a bit sad to see that it’s dead. according to richard henry on twitter.

i just wanted to say rest in peace. it was a fucking cool thing for a while there.

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interaction, part 1: goodbye.

Excellent goodbyes

i may be writing a bit about interaction in the next few weeks. primarily because the project i’m working on sits pretty firmly in the ‘interactive’ camp of arts practice. but also because i’ve been reading a bit about the philosophical aspects of interaction have been thinking about the dynamics of human interaction – listening, conversation and relationships.

counterintuitively, one of the first things i’m interested in unpacking a bit about is the interaction of ‘goodbye’. i recently wanted to say a formal ‘goodbye’ to a stack of peeps in perth after spending much time in their tribe. sadly, and for a stack of reasons, not many people were able to make it, and i left wondering about the ritual of saying goodbye.

even though ‘goodbye’ is the end of an interaction between characters, it is also the beginning of a new interaction. it has its own set of variables and etiquette, rarely discussed in white, australian culture. the country of the laid back ‘g’day’ are also not so formal with their goodbyes. ‘see ya’.

perhaps because i move around a lot, or because i’ve spent time in cultures for which the goodbye is given (linguistically and culturally) more weight, i’m finding that casual-ness a bit unsatisfying.

in schlock pseudo-psycho terms, there is no closure.

it’s a metaphysical sentence that has no full stop. and when there’s no punctuation, there ceases to be meaning. there also ceases to be intent. and therefore no beginning of the next interaction – the one of ‘still friends, but separated by distance’ or something.

in coding/system term, there’s no } – no end to the instruction, which creates errors, which means you don’t have an interaction. in not saying ‘goodbye’, one nulls and voids the interaction at all.

ok, so that’s abstracting it and perhaps creating an analogy that simplifies things too much – human interactions are far more complex than a missing }, / or . but i do wonder if we lack consideration of the deeper sides to human interaction protocol (HIP) in the same way as we now do our other forms of interaction.

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wired for sound

Flaming Star Nebula in Auriga

i haven’t had a lot of time to blog lately – i’m trying to be very good with having time to make stuff and do my own admin, as well as come to the last 4 weeks of my intense residency.

and then this weekend, i’m squeezing in a quick trip to cootamundra (from perth) to participate in a very exciting workshop at the WIRED lab with joyce hinterding and david haines (you may remember me talking about joyce’s work at ISEA in 2010).

i’m stupidly excited, feel wildly unprepared, but naive enough to be open to whatever the hell i learn. i’ll probably be the least sound-specific nerd there, but i’m hoping to do some new listening and have a ball anyway.

a couple of things i’m interested in are the methods for listening to a non-urban, or even a non-earth-based space, and what the experience is of listening to the past – which is what stars are, really –  (extending this idea that sounds don’t disappear).

I’ll try and take some decent pics too – especially because the geek-in-residence project is now heavily into HTML land and very un-photogenic. 🙂

see you under the stars, kids.

image credit: turner_andi from flickr

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time vs money

i haven’t been so exhausted working in ages. but it’s been a fun week.

i’m working on this still-kind-secret project at cia in perth involving people and space and measurement.

yesterday we (my partner in crime, steve, and i presented to the board  a bit of our methodology, some of our early findings and threw out a few questions/points of discussion about our project. which is kind of hard to describe to you guys, because it’s a) still confidential and b) we’re yet to properly describe it to ourselves.

but we’re close.

what i can say, though, is that money is easier to achieve than time, and we’re more motivated to make people go away, than we are to make them come here.

and we found that through a program of depth testing and intense focus and insight developments, complex social engagement protocols.

otherwise known as tug of war.

[pretend there’s an awesome picture of the teams holding a rope here]

it was brilliant. danger zone from the top gun soundtrack played in the background, primal grunts and angry reserves of energy were drawn on.
michael, tony and kelly – the money team pulled time (steve, kate and bonnie) over the line,

in the second round: come here vs go away, it was a tough match. everyone learnt from the first round’s experience, they dug heels in, yelled, encouraged each other, grit teeth and the swearing came out. at the end of it all, there was more prepulsion for go away and just not quite enough energy for come here.

we all learned something that day.

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